Magic Stone Studios UDK Weapon Tutorial

This tutorial has often been regarded as the absolute best tutorial available for UDK developers, as well as, starting 3D artists and animators.

Modeling is taught step-by-step, giving professional advice along the way, including humor, and leaves you feeling like a pro with 3D Studio Max. Animation is taught in the same fashion, right in order, and teaches animation from rigging, skinning, and so on. Basic to advanced UDK practices are also covered during the series.

Programming actually covers the most efficient method of programming with UDK, by extending from the base classes instead of a game, and in the end you will have a solid basic FPS framework to continue building upon. This website will provide additional tutorials to add specific mechanics to the source of the tutorial.

Leave a Comment

− 5 = three